showing 26 games
name | publisher(developer) | year arrow_downward | description | |
---|---|---|---|---|
Cave Walker | Tandy (Spectral Associates) | 1986 | labelminimizeminimize | |
Donut Dilemma | Radio Shack;Game Point Software;Tandy (Radio Shack;Game Point Software) | 1986 | labelimageminimize | |
Koronis Rift | Epyx (Lucasfilm Games) | 1986 | Beautiful use of 16 colors. | labelimageminimize |
Rogue | Epyx (Artificial Intelligence Design) | 1986 | labelimageminimize | |
Draw Poker | author | 1986 | labelminimizeminimize | |
Rescue on Fractalus! | Epyx (Lucasfilm Games) | 1987 | Once again, LucasArts makes full use of the Coco's color abilities. | labelimageminimize |
Tetris | Radio Shack;Tandy (Academy Soft-ELORG) | 1987 | labelminimizeminimize | |
Warp Fighter 3-D | SRB Software | 1987 | labelminimizeminimize | |
Xenion | Diecom;Computer Hut Software | 1987 | labelminimizeminimize | |
Yahtzee | author | 1987 | labelminimizeminimize | |
Bash | SRB Software;Game Point Software | 1988 | labelminimizeminimize | |
Silpheed | Tandy;Sierra On-Line (Synergistic Software;Sierra On-Line) | 1988 | labelimageminimize | |
Soko-Ban | Tandy (Spectral Associates) | 1988 | labelminimizeminimize | |
Super Pitfall | Tandy (SRB Software) | 1988 | labelminimizeminimize | |
Thexder | Tandy;Radio Shack (Synergistic Software) | 1988 | It seems the OS-9 version was created first. OS-9 specific code was disabled (but not actually removed, RSDOS code was added, several features were removed, the game was shrunk down to 128K and further formatted to fit a ROM cartridge. 3 years later, the OS-9 version would be published. | labelimageminimize |
Warrior King | Sundog Systems | 1988 | labelminimizeminimize | |
Arkanoid | Taito | 1989 | labelimageminimize | |
Mindroll | Epyx (Silent Software) | 1989 | labelimageminimize | |
Robocop | Data East;Tandy Corporation (ZCT Systems) | 1989 | labelimageminimize | |
Z-89 | SRB Software;Game Point Software (SRB Software) | 1989 | [media=youtube]A5yEKS14jvg[/media] | labelminimizeminimize |
The Crystal City | Sundog Systems (Gosub Software) | 1990 | [media=youtube]t-dVMAbmi6s[/media]***This game uses 30 megabytes worth of terrain (compressed to fit on the second disk, the game itself is on the first disk). The 6 levels each have a unique look to them (tileset). It all gets thrown at the player within 128K of Coco 3 memory. The video here shows level 1 (the shortest and least impressive level). | labelimageminimize |
Soviet Bloc | Strongware | 1991 | labelminimizeminimize | |
Cosmic Ambush | author;shareware (author) | 1992 | labelminimizeminimize | |
Spider-Hype | ? | 1992 | labelminimizeminimize | |
Spider-Hyper | author | 1996 | labelminimizeminimize | |
Pac-Man | author | 1997 | labelminimizeminimize |